Signal
ClutterText::insert-text
Declaration
void
insert_text (
ClutterText* self,
gchar* new_text,
gint new_text_length,
gpointer position,
gpointer user_data
)
Description [src]
This signal is emitted when text is inserted into the actor by
the user. It is emitted before self text changes.
| Default handler: The default handler is called after the handlers added via |
| Signal can be directly emitted on objects from user code |
Parameters
new_text-
Type:
gchar*The new text to insert.
The data is owned by the caller of the function. The value is a NUL terminated UTF-8 string. new_text_length-
Type:
gintThe length of the new text, in bytes, or -1 if new_text is nul-terminated.
position-
Type:
gpointerThe position, in characters, at which to insert the new text. this is an in-out parameter. After the signal emission is finished, it should point after the newly inserted text.
The argument can be NULL.The data is owned by the caller of the function.